The pink baby yoshis enable you to select your item, and the blue baby yoshis tell you how many you've won of that item. If you get a bowser on the gold baby yoshis, you win nothing. If you hit a Bowser, the game is over and you only keep items you have already hit.Īnother type of red Mushroom House, these houses contain a baby Yoshi retrieving game which you can use to win items, which also go into your inventory. The red Mushroom Houses contain a card-swapping game. If you get equal or more Bowser chips, this doesn`t count against you but you get no 1UPs. However many more green 1UP chips you get over black Bowser chips give each player that many lives. The cannons spray out coins, 1UP chips and Bowser chips.
This allows you to hit the exit flag pole up high for a 1-Up.These green Mushroom Houses feature a minigame with a cannon. Good luck! And remember, if things get too tough you can grab a Propeller Suit before starting the level! Note: if you make it to the end of the level with Yoshi, you can use him to dismount onto the platform with the second warp pipe leading to the exit flag. Take the very last Heavy Para-Beetle down to it, then use Yoshi's Flutter Jump to reach the Para-Beetle to the right that should appear right as you grab the coin. This one rests under the final row of Heavy Para-beetles. The Para-Beetle will sail up into the coin and you can dismount onto the platform to the right.įor this coin you'll probably need Yoshi. Get on a Para-Beetle two or three Star Coin-widths to the right of the coin's position above. This coin is high above a row of Para-Beetles. We have more cheats and tips for this game here, New Super Mario Bros cheats. Gold Mushroom House: Touch the flagpole with last 2 time digits as 99. Red Mushroom House: Touch the flagpole with last 2 time digits as 33, 44, 55, 66, 77, or 88.
The Heavy Para-Beetle naturally sink but you'll need to get on somewhat early to make it to the coin. Green Mushroom House: Touch the flagpole with last 2 time digits as 11 or 22. When you see this coin far below near the start of the level, take the Heavy Para-Beetle down to it.